Agent-Based Approaches in Economic and Social Complex Systems IV
- Post Proceedings of The AESCS International Workshop 2005
- Series: Agent-Based Social Systems, Vol. 3
- Terano, T.; Kita, H.; Deguchi, H.; Kijima, K. (Eds.)
- ISBN 978-4-431-71306-7
- 2007, IX, 200 p. 99 illus.
- Buy this book (Springer)
About this book
Agent-Based Modeling/Simulation (ABM/ABS) is an emerging field that enables bottom-up and experimental analysis in social sciences such as economics, management, sociology and politics. The chapters of this book are the selected papers from those presented at the Third International Workshop on Agent-Based Approaches in Economic and Social Complex Systems held in Tokyo, Japan in 2005. Articles in this book cover methodological issues, computational model/software, combination with gaming simulation, and real-world applications to economic, management/organizational and social issues.
Table of contents
Gaming and Education
- 1 – Using U-Mart System for the lecture of economics
- 2 – Multi-Agent Participatory Simulations Between Experimental Economics and Role-Playing Games
- 3 – Research on a Learning System toward Integration of Case Method and Business Gaming
Market and policy
- 4 – Sequential Bargaining on a Perishable Goods Market: The influence of the Seller’s Beliefs and the Time Constrains on Price and Supply
- 5 – The Relationship between Relative Risk Aversion and Survival Dynamics
- 6 – Explanation of binarized time series by a behavioral economic approach
City and local community
- 7 – A Pedestiran Agent Model Using Relative Coordinate Systems
- 8 – A Basic City Simulation Model for Evaluating Social Phenomenon
- 9- Analyzing Tow-Away Policy in a Local Community
Network
- 10 – A Study on Countermeasures against Computer Virus Propagation Using Agent-based Approach
- 11 – Articulation of hierarchy and networks as an evolving social structure
- 12 – The socio-network model with agent-based approach
- 13 – Enterprise Organization and Communication Network
- 14 – Scaling properties of Two-sided Matching with Compromise
Learning Agents
- 15 – Reinforcement Learning on Monopolistic Intermediary Games: Subject Experiments and Simulation
- 16 – Why should I Believe Your Signal? An Application of Adaptive Learning Model of Hypergame in Competitive Signaling Interaction
- 17 – Cooperation is not always so simple to learn
Methodology and tools
- 18 – An Agent-Based Approach to Simulation of Social Research
- 19 – Political Science and Multi-Agent Simulation: Affinities, Examples and Possibilities
- 20 – Replication and Extension of Sugarscape Using MASON
- 21 – X-MAS: Validation tool based on meta-programming
- 22 – Hardware Implementation of Parallel SOARS using FPGA based Multiprocessor Architecture